After Blizzard acquired Proletariat Inc. early in the summer of 2022, I was quickly integrated into the World of Warcraft worldbuilding team. I did my training with them as work on the Dragonflight expansion was reaching its final stages, contributing a single small island off the coast of the Azure Span region before it shipped. I then jumped into working on the Zaralek Caverns zone for the Embers of Neltharion patch, ultimately building a POI and a substantial section of nature space for that release. I have since continued to contribute to world building for upcoming WoW content.
Below you can find examples of the work I’ve done for World of Warcraft that currently exist in the live game. Click the images to explore these areas further.